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Archive for November, 2009

  • The Alter of Capitalism: It Must Burn

    No Comments
  • Postmodern Artist?

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  • Overly Complicated Matrix of Race Issues

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  • Grids, Figure/Ground, and Framing… Oh My!

    No Comments
  • An Idea (a revisiting/rewrite of the previous post: The social MMORPG?)

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  • Ableists Disabled

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  • The Peoples
    • Better by Design: The Life and Times of a Video Game Design Student
    • Broken Toys
    • Cuppytalk
    • Eating Bees
    • Ian Bogost – videogame theory, criticism, design
    • Jesper Juul: (the real*)
    • Raph Koster's Website
    • The everyday blog of Richard Bartle
  • Video Game News and stuff
    • Gamasutra
    • Learning Games Initiatve
    • Massivly.com
    • SWGemu
    • Terra Nova
  • Video Games and MMORPGs
    • Arcanum: Of Steamworks and Magick Obscura (wiki)
    • Assassins Creed
    • Champions Online
    • Dawn of War
    • Fallout 3
    • Star Wars Galaxies
    • The Sims 3
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